you can call all render.* functions inside of this callback
this callback is called every time the hack renders the watermark, it can be used to either replace the text in the watermark or override it with a custom watermark
localfunctionon_draw_watermark(watermark_text)-- returning any string will override the watermark textreturn"my custom watermark for " .. user.nameendcallbacks.add(e_callbacks.DRAW_WATERMARK, on_draw_watermark)
if you want to remove the original watermark and replace it with your own, you can return an empty string
localfunctionon_draw_watermark(watermark_text)-- draw custom watermark here-- render.rect_filled(vec2_t(500, 0), vec2_t(50, 14), color_t(10, 10, 10, 50))-- return an empty string to prevent the original watermark from drawingreturn""endcallbacks.add(e_callbacks.DRAW_WATERMARK, on_draw_watermark)