engine
get_view_angles
Returns current player's client view angles
Example
execute_cmd
Executes a provided command
Fields | Description |
---|---|
| console command name |
Example
get_choked_commands
Returns the number of choked commands
Example
get_last_acknowledged_command
Returns the last acknowledged command
Example
get_last_outgoing_command
Returns the last outgoing command
Example
get_latency
Returns latency
Fields | Description |
---|---|
| [optional] latency type (outgoing by default) |
Example
get_level_name
Returns the level name as a string
Example
get_level_name_short
Returns a short version of the level name as a string
Example
is_app_active
Returns if the application is active or not (e.g. whether you're tabbed in or not)
Example
get_local_player_index
Returns the local player's entity index
Example
get_player_index_from_user_id
Returns player entity index from their user id
Fields | Description |
---|---|
| player's user id |
Example
is_connected
Returns if the user is connected to a server
Example
is_in_game
Returns if the user is in game
Example
play_sound
Plays a sound on the client
Fields | Description |
---|---|
| sound name |
| [optional] sound's volume |
| [optional] sound's pitch |
Example
get_view_angles
returns camera angles
set_view_angles
sets camera angles
get_bomb_radius
returns bomb radius dependent on map and game mode
get_bsp_entity
returns bsp entity info for the specified classname
get_bsp_entities
returns all bsp entity infos
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