Returns a control object or an array depending on the elements
can return any of the menu controls
Note: When getting the value of an element inside any of these types of controls make sure to suffix it with "#" and the tab name
any find(<string> tab, <string> sub_tab, <string> group_name, <string> element_name)
Example
local find_lock_layout = menu.find("misc","main","config","lock menu layout")find_lock_layout:set(true)-- when referencing a control that has sub-controls (like a colorpicker or keybinds) it will return an indexed table instead
local accent_color = menu.find("misc", "main", "config", "accent color")-- accent_color[1] is the text-- accent_color[2] is the color picker-- or, alternatively...local accent_color_text, accent_color_color =unpack(menu.find("misc", "main", "config", "accent color"))--local glow_enabled,glow_color =unpack(menu.find("visuals", "esp", "models","glow#enemy"))
set_group_column
places the target group in a column
text_t set_group_column(<string> group, int column)
Example
menu.set_group_column("group", 1) -- place in left column