global_vars

real_time

Returns absolute time

float real_time()

Example

print("real time", global_vars.real_time())

frame_count

Returns absolute frame count

int frame_count()

Example

print("frame count", global_vars.frame_count())

absolute_frame_time

Returns non paused frametime

float absolute_frame_time()

Example

print("abs frame time", global_vars.absolute_frame_time())

cur_time

Returns current time for your player

float cur_time()

Example

print("cur time", global_vars.cur_time())

frame_time

Returns time spent on last server or client frame

float frame_time()

Example

print("frame time", global_vars.frame_time())

max_clients

Returns current maxplayers setting

int max_clients()

Example

print("max clients", global_vars.max_clients())

tick_count

Returns simulation ticks

int tick_count()

Example

print("tick count", global_vars.tick_count())

interval_per_tick

Returns simulation tick interval

float interval_per_tick()

Example

print("interval per tick", global_vars.interval_per_tick())

interpolation_amount

Returns interpolation amount

float interpolation_amount()

Example

print("interpolation amount", global_vars.interpolation_amount())

simticks_this_frame

Returns simulation ticks this frame

int simticks_this_frame()

Example

print("simticks this frame", global_vars.simticks_this_frame())

server_tick

returns the current tick on the server

int server_tick()

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