global_vars
real_time
Returns absolute time
Example
frame_count
Returns absolute frame count
Example
absolute_frame_time
Returns non paused frametime
Example
cur_time
Returns current time for your player
Example
frame_time
Returns time spent on last server or client frame
Example
max_clients
Returns current maxplayers setting
Example
tick_count
Returns simulation ticks
Example
interval_per_tick
Returns simulation tick interval
Example
interpolation_amount
Returns interpolation amount
Example
simticks_this_frame
Returns simulation ticks this frame
Example
server_tick
returns the current tick on the server
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